(Color keyed) Transparency images.
to make specific areas appear invisible
for sprites, and other uses.
Jet3D actors only
is no 'flag' in Jdesigner to render color key
transparency to a brush face. though the engine allows it already.)
Converting 32 bit (TAG) alpha channel
transparency images for use in Jet3D.
(I had a need to convert some Lithtech textures back to
8bit color key transparency
Textures "In a nutshell"
How to tile an image seamlessly to be
used in your game.
In this tutorial I take a
shot of some charred wood,
and prepare it to be used in our game seamlessly tiled.
- Ken Deel
Can't have enough of these ; ) - Author unknown
Making a silk purse from a...
-or- Necessity is the Mother of invention. -By
Sometimes you are looking for a texture and can't find or
capture the right looking image. This tutorial shows an
how you can take from one image to make another you can use.