Real-Time 3D Worlds

  Beginning with Game Development in 1997, OtherWorlds has endeavored in designing and constructing 3D virtual worlds mainly for use in video games.

OtherWorlds has worked with the following game engines
and development environments:

Example Gallery:

  Textures

For these 3D worlds the color and detail provided on the surface of a 3D mesh would be the TEXTURE.  
OtherWorlds will again soon make available the 'OtherWorlds Collection' a set of textures to the themes and style of an Old world charm, which includes Horror themes. 

Example Gallery:

 

 

Negotiable prices
 For specific details and other inquiries lease
ntact:
sales @ otherworldsonline . com